SURVIVAL LOBBY · MULTIPLAYER
Getting a squad from the hub into the next run. Parties, loadouts, rewards, and the progression between expeditions.
ROBLOX DEVELOPER & GAMEPLAY SCRIPTER
I’m RGRoyalRage. I turn game ideas into the systems that make them work, from the first mechanic to the next adventure.
Writing code
Roblox development
Selected projects
Survival lobby & party systems
01 SELECTED WORK
A few of my favorite Roblox games I’ve worked on and scripted. Here’s a closer look at the systems behind them.
SURVIVAL LOBBY · MULTIPLAYER
Getting a squad from the hub into the next run. Parties, loadouts, rewards, and the progression between expeditions.
MINING · WAVE DEFENSE
Mine it. Move it. Forge it. Defend it. A connected gameplay loop with procedural excavation and escalating combat.
HERO COLLECTION · ACTION
Heroes with more than a health bar. Modular abilities, collection systems, live stat progression, and player trading.
TYCOON · COLLECTION
A collection economy built around the next upgrade. Building income, billionaire hatching, and competitive auction battles.
Scripting contributions across these experiences. Game art and environments shown in their project context.

02 THE DEVELOPER
I like building the part of a game you feel when you play it.
I’ve been coding for six years, with the last two spent in Roblox development. The four games here are some of my favorite projects I’ve worked on and scripted.
My work spans combat, progression, economies, and multiplayer systems. I’m interested in how those pieces connect: how a reward feeds the next upgrade, how a party starts a run, and how a mechanic becomes a reason to keep playing.
03 UNDER THE HOOD
Different games. Shared engineering challenges. These are a few of the areas my project work covers.
Modular hero abilities and cooldown checks in Corrupted Legacy. Procedural excavation, ore transport, automated crushing, and boss attack patterns in Drill & Defend.
Leader-controlled parties, privacy settings, readiness, and reserved-server travel. Player trading with offer validation and synchronized confirmation. Auction battles with escrow settlement and recovery.
Hero collections and live stat updates. Equipment forging and saved mine progress. Classes, loadouts, reward tracks, building income, and timed billionaire hatching.
Service-based Luau modules, persistent player profiles, compact network updates, and server checks for ownership, distance, cooldowns, and inventory actions.
NEXT UP: YOUR IDEA
Find me as RGRoyalRage.
Let’s talk gameplay, systems, and what comes next.